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Trigonometric Functions

Trigonometric functions extend the chapter-02-relations-and-functions concept to angles and periodic phenomena.

Feynman Lens

Start with the simplest version: this lesson is about Trigonometric Functions. If you can explain the core idea to a friend using everyday language, examples, and one clear reason why it matters, you have moved from memorising to understanding.

Trigonometric functions extend the chapter-02-relations-and-functions concept to angles and periodic phenomena. Originally developed to solve triangle problems, trigonometry now describes oscillations, waves, and circular motion. A periodic function repeats its pattern over regular intervals—just like the seasons cycle yearly or a pendulum swings back and forth. This chapter introduces sine, cosine, tangent, and their companions, which model everything from sound waves to planetary orbits. Mastery of trigonometric functions opens the door to understanding calculus and physics.

From Triangles to Circles

The journey to trigonometric functions begins with right triangles. In a right triangle, we defined sine, cosine, and tangent using ratios of sides. But these definitions only work for angles between 0° and 90°. What about angles of 120° or 200°?

The answer: use a circle. Place a circle of radius 1 (called the unit circle) at the origin of a coordinate system. Now, imagine a ray starting from the center, making an angle θ with the positive x-axis. This ray intersects the circle at a point. That point's coordinates are (cos θ, sin θ).

This elegant definition extends sine and cosine to any angle, positive or negative, small or huge. The definitions are:

cos θ = x-coordinate of the point on the unit circle

sin θ = y-coordinate of the point on the unit circle

Angle Measurement

Angles can be measured in degrees (where a full rotation is 360°) or radians (where a full rotation is 2π ≈ 6.28). Radians are the natural unit for mathematics because many formulas simplify.

Conversion: θ (radians) = θ (degrees) × π/180

Key Trigonometric Functions

Sine (sin θ): The y-coordinate. It oscillates between -1 and 1. At θ = 0, sin(0) = 0. At θ = π/2 (90°), sin(π/2) = 1.

Cosine (cos θ): The x-coordinate. Also oscillates between -1 and 1. At θ = 0, cos(0) = 1. At θ = π/2, cos(π/2) = 0.

Tangent (tan θ) = sin θ / cos θ: The slope of the ray. Can be any real number. Undefined where cos θ = 0 (at π/2, 3π/2, etc.).

Reciprocal functions:

Periodicity: The Heart of Trigonometry

Both sine and cosine repeat every 2π radians (360°):

sin(θ + 2π) = sin θ

cos(θ + 2π) = cos θ

Tangent repeats every π radians:

tan(θ + π) = tan θ

This periodic behavior makes trigonometric functions perfect for describing anything cyclical.

Essential Identities

These relationships hold for any angle and are invaluable for simplifying expressions:

Pythagorean Identity: sin²θ + cos²θ = 1 (derived directly from the unit circle—x² + y² = 1)

Angle Sum Formulas:

Double Angle Formulas:

Graphs of Trigonometric Functions

y = sin x: A smooth wave oscillating between -1 and 1, crossing zero at x = 0, π, 2π, etc.

y = cos x: Similar to sine but shifted left by π/2. At x = 0, it starts at 1.

y = tan x: Has vertical asymptotes (breaks) where cos x = 0. Between asymptotes, it increases from -∞ to +∞.

Transformations

Just as you can shift and stretch other functions, you can transform trigonometric ones:

y = A sin(Bx + C) + D

Real-World Applications

Sound waves are sine waves. The height of a Ferris wheel seat as a function of time follows cosine. AC electric current varies sinusoidally. Radio waves, light, and all electromagnetic radiation involve sine and cosine. Navigators use trigonometry. Architects and engineers use it for construction and design.

Socratic Questions

  1. Why is the unit circle (radius 1) chosen for defining trigonometric functions? What would change if we used a circle with radius 2? What principle remains the same?
  1. Sine and cosine are periodic with period 2π. Can you explain why they return to the same value after a full rotation? What does periodicity tell us about the underlying symmetry?
  1. The Pythagorean identity says sin²θ + cos²θ = 1. Geometrically, what property of the unit circle does this represent? Can you visualize this identity?
  1. Given that tan(θ) = sin(θ)/cos(θ), why is tangent undefined at θ = π/2 and 3π/2? What happens to the tangent line at these angles visually?
  1. If you're modeling a real-world oscillating phenomenon with y = A sin(Bx + C) + D, which parameter (A, B, C, or D) represents the "speed" of oscillation? How would you determine these parameters from experimental data?

Term / Concept
Inequality
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Two real numbers or algebraic expressions related by the symbols <, >, ≤, or ≥ form an inequality.
Term / Concept
Strict vs slack inequality
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Strict inequalities use < or >; slack (non-strict) inequalities use ≤ or ≥ and include the boundary value.
Rule
Adding/subtracting on both sides
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If a > b, then a + c > b + c for any real c. The direction of the inequality is preserved.
Rule
Multiplying by a negative number
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If a > b and c < 0, then ac < bc — the inequality sign reverses whenever you multiply or divide by a negative.
Concept
Solution set of an inequality
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The set of all values of the variable that make the inequality a true statement (often an interval, ray, or region).
Notation
Open vs closed circle on a number line
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Open circle marks a strict bound (< or >, value excluded); closed/dark circle marks a slack bound (≤ or ≥, value included).
Concept
Linear inequality in two variables
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An inequality of the form ax + by < c (or >, ≤, ≥) with a ≠ 0, b ≠ 0; its solution is a half-plane in the xy-plane.
Method
Solid vs dashed boundary line
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Use a solid line for ≤ or ≥ (boundary included) and a dashed line for < or > (boundary excluded).
Concept
Feasible region
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The set of points satisfying every inequality in a system simultaneously — the intersection of all the half-planes.
Method
Test-point technique
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After drawing the boundary line ax + by = c, plug a point not on the line (often the origin) into the inequality; shade the side that satisfies it.
Solve 5x − 3 < 3x + 1 for real x. The solution set is
  • A x ≥ 2
  • B x < 2
  • C x > 2
  • D x ≤ −2
If −2x > 6, what is x?
  • A x > −3
  • B x > 3
  • C x < 3
  • D x < −3
Which statement about multiplying both sides of an inequality is TRUE?
  • A Multiplying by a negative number reverses the inequality sign.
  • B Multiplying by any non-zero number reverses the sign.
  • C Multiplying by a positive number reverses the sign.
  • D Multiplying always preserves the sign.
Ravi obtained 70 and 75 marks in his first two unit tests. What is the minimum mark x he must get on the third test so that the average of all three is at least 60?
  • A x ≥ 25
  • B x ≥ 30
  • C x ≥ 35
  • D x ≥ 60
When graphing 2x + 3y > 6, what type of boundary line should you use, and which side do you shade if (0, 0) does NOT satisfy the inequality?
  • A Solid line; shade the side containing the origin.
  • B Dashed line; shade the side NOT containing the origin.
  • C Solid line; shade the side NOT containing the origin.
  • D Dashed line; shade the side containing the origin.